Plot Plan – The Awoken: Guardians of Titus
Soundtrack
• A slow fluid soundtrack will start proceedings which will lead to a dub step mix starting at 72 seconds mark by Ivo and Adam.
Timeline;
(0 - 5 seconds) Game rating splash screen. (AFW)
(5 - 15 seconds) Team name introduction, Red Hawk Studio. (RB)
(10 - 20 seconds) Game lore introduction either through text or vocal dialogue? Section ends with fade to black screen leading to 3D work. (JC)
Extensive environment sections with panning cameras angles showcasing game levels. Some sections will contain game story content.
(20 - 45 seconds) Radio broadcast in Tomb environment (showcased). (AT & LC)
(45 - 47 seconds) Fade to black.
(47 - 72 seconds) Game characters in Memorial environment (showcased). Additional game narration could be introduced at this point. (IA, AFW & JC)
(72 - 75 seconds) This leads to a fade to black screen; at this point game content will be shown only until the very end.
(75 - 90 seconds) University environment showcased. (JC)
(90 - 92 seconds) Fade to black.
(92 - 117 seconds) Park environment showcased, large panning angles covering park and University sections. (IA & LC)
(117 - 120 seconds) Fade to black.
(120 - 140 seconds) Village environment showcased. Red Hawk visible in the environment. (RB)
(140 - 150 seconds) Game lore transition that ends with fade to black screen. (JC)
(150 - 165 seconds) Trailer ends with key locations shown in quick succession and the Lions coming to life in the Memorial environment. (ALL)
(165 - 180 seconds) Final splash screens and credits of team. (AFW)
Keys; IA – Ivo Anusic LC – Lewis Corcoran AT – Adam Thompson JC – Joseph Connell AFW – Alex Forbes-Wake RB – Robert Briggs
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